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Category Archives: Language Design
Lexical Structure
It is traditional to divide the parsing of a program into two conceptually separate stages – the lexical analysis which extracts a stream of tokens from a stream of characters, and the grammar matching stage which gathers those tokens into … Continue reading
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Literate programming?
I was going to start out by describing the lexical structure of Ocean, but as I thought more about it, I realised there was something that needed to come first. And that something is literate programming. Literate programming is the … Continue reading
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The naming of a language
“The naming of cats is a difficult matter, It isn’t just one of your holiday games.” The naming of programming languages is also important. As with any project a name is needed to be able to refer to, and it … Continue reading
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An exercise in Language Design
When I was doing my honours year in Computer Science (UNSW, 1986) I wanted to design a new programming language. That would be a rather large project for an honours year and naturally it didn’t happen. I have remained interested … Continue reading
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